Nearly two decades ago, GoldenEye 007 was released for the Nintendo 64 and proved that first-person shooters were a commercially-viable genre in the console market. Along with the original Doom, GoldenEye 007 paved the way for the popular FPS games of the modern era. Receiving universally positive reviews, the game was the third best-selling title for the N64 console, just behind Super Mario 64 and Mario Kart 64, and cemented Rare as a juggernaut developer.
Though heavily lacking in graphics and enemy A.I. compared to the shooters of today, GoldenEye 007 still features brilliant controls and gameplay. It is hard to believe that it was created by an extremely inexperienced team, where only two out of the ten developers had experience working on video games. Luckily, the initial plans of making the game a 2D platformer or a Virtua Cop-style on-rail shooter fell through, and director/producer Martin Hollis decided to make a 3D shooting game for the Nintendo 64. All of these decisions coalesced to form one of the greatest games of all-time.
I remember playing GoldenEye 007 after school, intrigued by how the various in-game cheats created a terrific and dynamic experience with each playthrough. As a twenty-year-old game, it is filled with glitches, but also loaded with Easter eggs and hidden coding left by the developers at Rare. Thankfully, in the age of data mining and endless internet research, there are many awesome things you could do in GoldenEye 007 that you never knew about when you first played it in the ‘90s. Here are fifteen things you had no idea you could do.
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15 Two Controllers Are Better Than One
Out of the eight available controller configurations, half of them require the usage of dual controllers, but very few gamers actually utilized them. Each setting features the names of previous Bond-girls, and the dual-controller settings are given the names of Plenty, Galore, Domino, and Goodhead. Dual controller styles function the same way dual analog sticks work in modern console gaming, where the controller 1 handles linear motions and controller 2 deals with rotational motions. Intentionally or unintentionally, the usage of dual controllers allowed players to fire the weapons during the end-of-level cutscenes, which would be impossible with single-controller play. If you never used the two-controller setup, it adds a totally new and modern spin on an otherwise great game. Also, it allows you to achieve the following…
14 Kill Baron Samedi For Good
Based on the Loa of the dead in Haitian Voodoo, Baron Samedi might be the only supernatural character in all of Bond fiction, as he cheated death on multiple occasions in “Live and Let Die.” In one of the optional, unlockable missions called Egyptian, Samedi appears as the final boss of the game. Bond must retrieve Francisco Scaramanga’s famed Golden Gun, which allows for a 1-shot kill, to defeat him, with the kicker being that he must be killed three separate times on the level. After the third kill, Bond walks off victorious in a cutscene, but Samedi reappears on camera and laughs at the player, meaning Bond didn’t finish the job. However, Samedi can be killed the fourth-and-final time during the cutscene. Proximity mines can be laid where Samedi walks through in the ending and will detonate, killing him in the process. If the dual controller setting Domino is used, the player can fire during the cutscene and kill Samedi.
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13 Get The Paintbrush
The Paintbrush is a glitch that is activated when the player enters melee state, picks up a sniper rifle, and quickly cycles back to melee state. For some unknown reason, the resulting weapon is actually Bond’s forearm that is severed from his body and looks frighteningly similar to a giant paintbrush that can be used to paint the town red. It functions the same as the sniper rifle as a melee weapon. The only level this could be achieved in without any cheats in the mission campaign is on the first level, Dam. The glitch can be activated in multiplayer, at any time. As soon as Bond changes weapons, the glitch is deactivated and the paintbrush cannot be accessed again for the rest of the level.
12 Tank, James Tank
Have you ever wanted to be a human tank or possess the ability to fire tank shells at unsuspecting enemies? This is actually possible in GoldenEye. There are two levels where Bond drives a tank, Runway and Streets. If the “Infinite Ammo” cheat is activated in the cheats menu, the player can fire tank shells without being in the tank. By getting into a tank and cycling to the weapon before the tank shells, the player can press the A followed by the B+Z buttons. Essentially, this will trick the game into thinking that Bond is still driving the tank with the tank shells weapon activate. Bond can go around the level firing tank shells from an unknown location from his body. Some people will probably assume that he fires him from his buttocks, but this is unverified.
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11 Go To The Island
One of the most well-known Easter eggs is located on the first mission of the game, Dam. As James Bond makes his way to exit of Byelomorye Dam by bungee-jumping off the platform, the docks located on the opposite side yields an interesting secret. With the use of the sniper scope, gamers can see there is an island located across the water that is only accessible by boat. Since there is an unusable boat located at the docks, it led people to speculate that it was part of his mission to travel to the island. By using a cheating software like Gameshark and activating “No Clipping,” you can visit the island, which consists of a non-functioning turret and one lookout tower. Likely, this was where Bond acquired an item to finish his objectives, like a piton gun or a bungee cord.
10 Play On The ZX Spectrum Emulator
Nearly twenty years of killing Soviet soldiers and mercenaries from a worldwide crime syndicate went by without any gamers realizing there was a ZX Emulator lying underneath GoldenEye’s fragging goodness. Indeed, Rare decided to leave their side project of testing the emulation capabilities of the N64 embedded within the coding and disabled it rather than deleting it, entirely. The simplest method of accessing the ZX Spectrum emulator and its pack of ten games is by utilizing a Nintendo 64 emulator and activating a fan-developed patch. All of the games were made during the ‘80s when Rare was developing under the Ultimate Play The Game banner. Other than just novelty value, it doesn’t add anything additional to the actual game, but does act as a nice glimpse into the company’s past.
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9 Three-Handed Monster
The weapon-cycling glitch is one method to get Bond to hold two different weapons, much like Xenia Onatopp does as an enemy in the Jungle level with an RC-P30 and a Grenade Launcher. By activating the “All Guns” cheat in the menu, Bond can wield a Watch Laser and Moonraker Laser at the same time. Since using the Watch Laser always requires two hands, this essentially means that the Moonraker Laser is held by his third hand. By fooling the game once again with the weapon cycling trick, the correct sequence of button presses allows for this glitch to be used. Though the cycling trick works on any weapon in the game, this combination is probably the silliest incarnation, because Bond has three arms. Now, queue the jokes about Bond’s three legs.
8 Back Up We Go
In Facility, Bond makes his way to the restroom and into the weapons facility via the vent, but once he drops out of it, he cannot go back into it. Or so it would seem. As one of the oldest-known tricks in the game, this feat can be achieved by using the default controller setting. First, have Bond step on top of the toilet right below the vent opening, and kneel on top of it. Through a series of inputs requiring the holding of the R-button and C-right, as well as moving the analog stick to the right, Bond can, inexplicably, rotate himself back up inside the vents. Since so many savvy veterans of Goldeneye know of this trick, opponents who use this in multiplayer are easily snuffed out through the usage of various exploding weapons.
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7 Hero Jump, Missed
At the Cradle level, achieving all mission objectives and killing Trevelyan plays a dramatic action cutscene of Bond jumping off the bottom platform of the antenna cradle onto an escaping helicopter. However, if any of the timing cheats are activated, such as “Turbo Mode,” “Fast Animation,” or “Slow Animation,” the moment when Bond makes his hero leap of escape doesn’t synch up to when the helicopter flies off. Variations include Bond flying off wildly into the sky, or the helicopter leaving before Bond jumps. Though this doesn’t add much to the overall gameplay, it stands as one of the more enjoyable moments in the games, and proves that the in-game cheats of the game add tremendous replay value and entertainment beyond other console games, at the time.
6 Depot Trouble
The ending cutscene in the Depot level is filled with glitches if “Slow Animation” is enabled in the cheat menu. As soon as Bond finishes the level by entering the Trevelyan’s train at the end of the depot without first killing the Janus guards, the cutscene will automatically show him shooting the enemies before the train door closes and ends the level. However, if “Slow Animation” is activated, Bond will end up doing several strange things during the cutscene, such as bizarrely shooting up into the ceiling of the train car. If “Tiny Bond” is also turned on, Bond ends up shooting down towards his shoes. Also, if a timed mine is thrown into the train before Bond stepped in, it will force him to go on one knee and shoot into the sky, like the “Transformers the Movie” poster.
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5 The Final Train Car
In the Train level where Bond must save Natalya at gunpoint, just as he kills General Ourumov, Trevelyan lowers the metal barrier cutting the player from the rest of train. With “Turbo Mode” activated, it is possible to the other side of the barrier before the baddies close it. Unfortunately, there isn’t much to the rest of the train, as the developers never intended the player to reach it through normal gameplay. Yet, Rare had the wherewithal to fully complete the rest of the train car, just in case passionate gamers did make it through to the other side. Once on the other side of the barrier, the door to the next train car, or possibly the engine room, is locked; thus, leaving Bond trapped and unable to escape the train.
4 Stuck In The Toilet
Playing multiplayer in the Facility, you can trap another player in the stalls of the restroom. If the opponent happens to go into the stall, the door can be closed behind them, and if the player pushes against it, the person inside cannot escape. This is particularly helpful when an opposing player goes into the stall for ammunition or grenades, and gets locked inside for a comedic moment among friends or to force someone into a rage quit. Other than its humorous value, trapping someone in the toilet stall doesn’t add a lot to the gameplay, but it is fun to try once in a blue moon for some giggles and laughs.
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3 Timed Mine Fun
Carefully-placed timed mines right before the level ends can alter the forthcoming cutscene. While Bond himself never dies in the cutscene, friendly characters like Natalya or enemies who capture him are not immune to death. Because it happens after the level is completed, it doesn’t alter the status of the objectives. When he is captured at the end Surface 2, Bond can litter the interior with mines before he enters and finishes the level. The resulting explosion kills half of the Soviet soldiers who have him at gunpoint. As he escapes with Natalya in the next level, Bunker 2, Bond can throw timed mines outside of bunker entrance, which will blow up on the helipad and kill her, leaving him unscathed. Trying to find the right method for an ending cutscenes remains a fun bonus objetive in GoldenEye.
2 Hidden Citadel
A level called Citadel was intended for use as a multiplayer map, and be accessed by using a cheating device. Using the PAL version is probably the easiest way to get to the level. It is unknown if Citadel was meant to be a test level or something the developers never got around to finishing. The player can freely move around the level as the basic structure is complete, but it was not properly programmed, and the graphics lack any finished textures. Also, Citadel does not look similar to any other multiplayer map available in the final release, as it filled with numerous ramps and floors like a map out of Unreal Tournament. Over the years, savvy fans have created renderings of Citadel on fansites like GoldenEye Forever.
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1 Man On Fire
In the Silo level, it is possible to watch the whole place explode if the “Invincibility” cheat is activated in the menu. When Bond sets the plastique in the beginning of Silo, he has a set amount of time before it detonates and destroys everything and everyone in the level. Under normal conditions, if he fails to reach it to the escape elevators before the timer runs out or happens to trigger it with weapons, Bond will set off a huge explosion that engulfs him in flames and results in his death. With invincibility, 007 is able to trigger the plastique and the flames will follow him throughout the level, killing everyone in his path. It is almost like James Bond has superpowers, being able to walk through the fire without any harm done.
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InvincibilityWhile playing the game, press L + Down, R + C-Right, R + C-Up, L + Right, L + C-Down, R + C-Up, L + Right, R + Down, L + Left, L + R + C-Right.
All gunsWhile playing the game, press L + R + Down, L + C-Left, L + C-Right, L + R + C-Left, L + Down, L + C-Down, R + C-Left, L + R + C-Right, R + Up, L + C-Left.
Maximum ammunitionWhile playing the game, press L + R + C-Right, R + Up, R + Down, R + Down, L + R + C-Right, L + R + Left, R + Down, R + Up, L + R + C-Right, R + Left.
Line modeWhile playing the game, press R + C-Down, L + R + Down, L + Right, R + C-Up, L + R + C-Right, R + Up, L + Down, L + Right, R + C-Left, R + C-Up.
InvisibilityWhile playing the game, press R + C-Left, L + R + C-Up, L + R + Left, L + R + Up, R + Up, L + C-Left, R + C-Up, L + C-Down, L + R + Left, R + Right.
Invisibility in multi-player modeWhile playing the game, press L + C-Up, L + R + C-Left, R + Up, L + C-Right, R + C-Left, L + Right, L + R + C-Left, L + C-Right, L + Up, L + R + C-Down.
Unlock Facility levelAt the mission selection screen, press L + R + C-Up, R + C-Left, L + Left, R + C-Up, L + Left, R + C-Down, L + C-Right, R + Right, L + R + C-Up, L + Right.
Unlock Runway levelGoldeneye 007 Nintendo 64
At the mission selection screen, press L + R + Left, R + Left, L + C-Up, L + Left, R + C-Up, R + C-Down, R + C-Right, R + Right, L + Down, R + C-Left.
Unlock Surface 1 levelAt the mission selection screen, press R + C-Left, L + R + C-Up, L + Left, R + Up, R + Left, L + Up, R + C-Down, L + Right, L + C-Right, L + R + Down.
Unlock Bunker 1 levelAt the mission selection screen, press L + C-Down, R + Right, L + C-Right, R + C-Left, L + C-Down, L + R + Left, L + C-Right, L + R + Up, R + C-Right, L + Up.
Unlock Silo levelAt the mission selection screen, press L + Up, R + C-Down, L + Left, R + Down, L + C-Left, L + R + C-Right, L + C-Up, R + Right, R + Right, R + C-Right.
Unlock Frigate levelAt the mission selection screen, press R + C-Up, L + Down, R + C-Right, L + Left, L + R + Up, L + R + C-Down, R + C-Right, R + Up, L + R + C-Down, R + Up.
Unlock Surface 2 levelAt the mission selection screen, press L + C-Down, L + R + C-Right, R + C-Right, R + C-Up, R + C-Left, L + Right, L + R + C-Up, L + C-Up, L + R + Down, L + C-Right.
Unlock Bunker 2 levelAt the mission selection screen, press L + Down, R + Down, L + R + C-Up, L + Left, L + R + Right, L + C-Left, R + Right, L + C-Up, L + Left, L + C-Down.
Unlock Statue levelAt the mission selection screen, press L + R + C-Down, L + R + C-Down, L + Right, L + R + Left, R + Left, R + C-Right, L + R + Left, R + C-Up, R + C-Down, R + Right.
Unlock Archives levelAt the mission selection screen, press R + Left, L + R + Up, L + R + C-Down, R + Left, L + R + C-Right, L + Left, L + R + Right, L + R + C-Down, L + Up, R + C-Down.
Unlock Streets levelAt the mission selection screen, press L + R + C-Left, L + C-Right, L + Up, L + R + C-Down, R + C-Right, R + C-Down, R + Left, R + C-Down, R + C-Up, L + Down.
Unlock Depot levelAt the mission selection screen, press L + Down, L + Down, R + C-Down, L + C-Right, L + R + Right, R + C-Left, L + Down, L + C-Left, L + C-Right, L + Up.
Unlock Train levelAt the mission selection screen, press R + Left, R + C-Down, R + C-Right, L + R + Left, L + Right, R + C-Down, L + Left, L + R + C-Left, L + Up, L + C-Up.
Unlock Jungle levelAt the mission selection screen, press R + C-Down, R + Left, L + R + Up, R + Right, R + Down, R + Down, R + Up, R + C-Left, R + C-Up, L + R + Left.
Unlock Control Center levelAt the mission selection screen, press L + C-Down, R + Down, L + Right, R + C-Right, R + C-Down, R + Left, R + Left, R + C-Up, R + Left, L + R + C-Up.
Unlock Caverns levelAt the mission selection screen, press L + Down, R + C-Down, L + R + Up, L + Right, R + C-Up, R + C-Left, R + Up, L + C-Left, L + Up, R + C-Left.
Unlock Cradle levelAt the mission selection screen, press L + R + C-Up, L + Left, R + Down, L + Down, L + C-Up, L + Down, R + Right, R + C-Up, L + C-Left, R + Right.
Paintball cheatAt the cheat menu, press L + Up, C-Up, R + Right, L + R + C-Left, L + Up, R + C-Down, L + C-Down, L + R + C-Down, L + R + Up, L + C-Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Invincibility cheatAt the cheat menu, press R + Left, L + Down, Left, Up, Down, R + C-Left, L + C-Left, L + R + Left, L + R + Right, L + C-Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
DK Mode cheatAt the cheat menu, press L + R + Up, C-Right, R + Left, R + Up, Up, R + Right, Up, L + R + C-Down, L + R + Down, L + R + C-Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X Grenade Launcher cheatAt the cheat menu, press R + Down, R + Up, Right, L + R + C-Down, L + Right, R + Left, Left, Down, Up, R + C-Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X Rocket Launcher cheatAt the cheat menu, press R + Right, L + Up, Down, Down, R + C-Down, L + Left, L + C-Left, R + Up, R + Down, R + C-Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Turbo Mode cheatAt the cheat menu, press L + Down, L + C-Down, L + R + Up, R + C-Down, Left, R + Down, L + C-Down, Up, R + Down, L + Right. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
No Radar Multi cheatAt the cheat menu, press R + Up, C-Down, C-Left, C-Up, L + Down, R + Up, C-Left, Right, R + Left, R + Right. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Tiny Bond cheatAt the cheat menu, press L + R + Down, R + Down, L + C-Down, Left, R + C-Left, L + R + C-Down, Right, Down, R + C-Down, R + Right. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X Throwing Knives cheatAt the cheat menu, press R + C-Left, L + Left, Up, L + R + Right, Right, L + R + C-Left, L + R + C-Left, R + Down, R + Left, R + C-Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Fast Animation cheatAt the cheat menu, press L + C-Down, L + C-Left, C-Down, C-Right, C-Left, L + R + Right, C-Right, L + R + Up, R + C-Left, L + Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Bond Invisible cheatAt the cheat menu, press L + R + C-Left, L + R + C-Down, L + C-Left, R + C-Left, R + Right, L + R + Left, L + Right, Left, L + R + C-Left, L + Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Enemy Rockets cheatAt the cheat menu, press L + R + C-Down, C-Left, R + C-Down, C-Down, C-Down, L + R + C-Down, L + R + Up, C-Down, R + Up, L + Up. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Slow Animation cheatAt the cheat menu, press L + R + Left, L + R + Left, L + R + Down, L + R + Left, C-Right, L + R + Down, L + R + Down, L + Down , C-Left, C-Up. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Silver PP7 cheatAt the cheat menu, press L + Left, L + R + Up, L + Right, L + R + Up, L + R + C-Left, L + R + Left, L + R + Down, C-Down, L + R + Right, L + R + Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X Hunting Knives cheatAt the cheat menu, press R + C-Down, L + Right, R + C-Left, R + Right, L + R + Right, L + R + Up, L + Down, R + Left, L + Right, L + C-Left. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Infinite Ammo cheatAt the cheat menu, press L + C-Left, L + R + Right, C-Right, C-Left, R + Left, L + C-Down, L + R + Left, L + R + C-Down, L + Up, C-Right. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X RCP-90s cheatAt the cheat menu, press Up, Right, L + Left, R + Down, L + Up, L + C-Left, L + Left, C-Right, C-Up, L + R + Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
Gold PP7 cheatAt the cheat menu, press L + R + Right, L + R + Down, L + Up, L + R + Down, C-Up, R + Up, L + R + Right, L + Left, Down, L + C-Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
2X Lasers cheatAt the cheat menu, press L + Right, L + R + C-Left, L + Down, R + Left, R + Down, L + Right, C-Up, Right, R + Right, L + R + Up. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
All Guns cheatAt the cheat menu, press Down, Left, C-Up, Right, L + Down, L + Left, L + Up, C-Left, Left, C-Down. If you entered the code correctly, you will hear a sound. Exit, then return to the cheat menu to access the unlocked option.
-All codes above from: [email protected], [email protected], and many others
Cheat modeComplete one of the following mission within the indicated time limit at the required difficulty level to unlock the corresponding cheat:
Cheat | Result | Level | Difficulty | Time |
2X Grenade Launcher | Surface 1 | Secret Agent | 3:30 | |
2X Knives | Bunker 2 | Agent | 1:30 | |
2X Knives | Jungle | Agent | 3:45 | |
2X Lasers | Aztec Complex | Secret Agent | 9:00 | |
2X RCP-90s | Water Caverns | 00 Agent | 9:30 | |
2X Rocket Launcher | Bunker 1 | 00 Agent | 4:00 | |
DK Mode | Big heads | Runway | Agent | 5:00 |
Enemy Rockets | Opponents have rocket launchers | Streets | Agent | 1:45 |
Fast Animation | Opponents move quickly | Statue Park | Secret Agent | 3:15 |
Gold PP7 | Opponents killed with one shot | Antenna Cradle | Agent | 2:15 |
Infinite Ammo | Control Center | Secret Agent | 10:00 | |
Invincibility | Unlimited damage | Facility | 00 Agent | 2:05 |
Invisibility | Bond is invisible to opponents | Military Archives | 00 Agent | 1:20 |
No Radar Multi | Frigate | Secret Agent | 4:30 | |
Paintball Mode | Bullets cause paint marks instead of holes | Dam | Secret Agent | 2:40 |
Silver PP7 | Shoots through doors, one shot kills | Train | 00 Agent | 5:25 |
Slow Animation | Opponents move slowly | Depot | Secret Agent | 1:40 |
Tiny Bond | Bond is smaller | Surface 2 | 00 Agent | 4:15 |
Turbo Mode | Bond moves quickly | Launch Silo | Agent | 3:00 |
Enter the multi-player mode character selection screen and display the last available character (Mishkin or Moonraker Elite). Then, press the following controller combinations: Hold L + R and press C-Left. Hold L and press C-Up. Hold L + R and press Left. Hold L and press Right. Hold R and press Down. Hold L + R and press C-Left. Hold L and press C-Up. Hold L + R and press Right. Hold L + R and press C-Down. Hold L and press Down. An additional thirty-one characters will now be selectable.
Bonus weaponsComplete each of the following levels to obtain the corresponding weapon:
Weapon | Level |
Magnum | Antenna Cradle, Janus Base |
Laser | Aztec Complex (as 00 Agent) |
Golden Gun | Egyptian Temple |
Beat the game on the 'Agent' difficulty setting.
Bonus Egyptian levelBeat the game on the '00 Agent' difficulty level.
Bonus Aztec levelBeat the Antenna Cradle level on the '00 Agent' difficulty setting.
007 modeBeat every level, including the Egyptian and Aztec, on the '00 Agent' difficulty setting. Then, the 007 bonus game setting will become available. Options such as enemy health, enemy damage, enemy accuracy, and enemy intelligence will be adjusteable in this game setting.
Double mixed weaponsObtain two sets of paired weapons that appear next to each other in your weapon list and some ammunition for each gun. (For example, in the Military Archives level, obtain two Dostoveis and two Klobbs). Then, cycle through the weapons until two of the second set of weapons are ready. Now, quickly press the following set of buttons: Hold A button, then before the weapons cycle forward, press Z(2). Release A, then press A once Press Z to fire two or three times while the weapons are cycling. If done correctly, firing the weapon will lock one of the weapons during the cycle, allowing a mixed set.
Copy cheats to another folderHighlight a cheat from a folder, then hold A and keep that button pressed until instructed otherwise. Then, press B(2) to return to the folder selection screen, and press Z to select another folder. Now enter the cheat menu, highlight any code, and press Z. Then, press B and release A. Now select any level to begin the game with the cheat from the first folder.
Same character in multiplayer modeSet the number of players to '4' and select the desired character for player four. Then, change the number of players to '3' and select any character (including the same character that was chosen in the previous step) for player three. Now, set the number of players to '2' and select the desired character for players one and two. Note: Players one and two can never be the same character. Set the number of players to '4' and begin a game.
Bonus multiplayer areasBeat the second Severyna bunker, the Military Archives, and Water Caverns levels on the Agent difficulty setting. Then, these areas will become available for multiplayer mode.
Bonus multiplayer charactersBeat the game on the 'Agent' difficulty setting and Bond villains Mayday, Oddjob, Jaws, and Baron Samedi will become selectable in deathmatch mode. Note: They are not available in single player mode.
Armed scientistsShoot a scientist in the foot or hand twice with a silenced PP7 in any level that they appear on any difficulty level. Then, the scientist will fire back with Dostovel and may even throw a grenade.
Rifle butt (paint brush) weaponBegin a game in multi-player mode on a level that contains sniper rifles. Then, collect a sniper rifle before getting any ammunition or touching another character. Quickly press A(3) after getting the sniper rifle to use the back end of it as a weapon. Note: The polygons that make up the rifle butt resemble a paint brush.
Hints, tips, and tricks- Floating weapons
Locate the control room in the Bunker 2 level with the big screen. Place a remote mine on each of the eight televisions that are attached to the ceiling and destroy them. Throw mines, grenades, knives or fire the rocket launcher in the room and the weapons will float. If this trick is done during a single player game, the enemies will die with their weapons in their hands.
Invisible minesBegin game play in multi-player mode. Place a mine on ammunition, then take the ammunition. Although the mine will still be at that location, it will not appear on your opponent's screen.
Falling minesComplete all the objectives on the Runway level except 'Escape in plane'. Place a few timed mines on your plane, then enter and take off. You will see the mines fall out and explode when you are in the air.
Protecting NatalyaThe easiest way to protect Natalya in the control room is to take out all the tables, except the one that she needs. This will give you a clean line of fire on the guards.
Kill Xenia easilyContinuously fire the AR33 armed with a full magazine as she runs towards you. Alternatively, position Bond adjacent to the bridge and shoot her. She can not hit Bond at this location.
In the Jungle level on the two harder difficulty settings, the best and fastest way to kill Xenia is to set three remote mines on the front of the bridge. (The front being the closest part of the bridge as you come upon it.) Run about half way across the bridge, until you hear the music. Then turn around and run off the bridge and to the right. When you are far enough away from the mines, turn around the face the bridge. (You should facing the bridge at a 90 degree angle). Natalya will run across the bridge. Xenia will cross paths with her on the bridge. When Xenia gets to the end of the bridge she will stop and look around. This is when the mines should be detonated. Since the explosion will not kill her, scroll back to the AR33 and hit her will approximately ten shots to finish her. If done correctly, she will not have a chance to fire back.
Kill Trevelyan easilyThe best way to kill Trevelyan on the Cradle level is to blow him up. Get the armor, then run up the ramp. Kill the first onslaught of men (the 3 or 4 on the top of the ramp). One of them should have a grenade; if this does not occur, start again. After taking the grenade, run down and power down the dish as usual. Exit through the back door and Trevelyan should be down the ramp. Instead of shooting him, switch to the grenade and aim it straight down so that it bounces down the ramp. When the grenade hits the bottom it will explode and kill Trevelyan completely, with no lines, chasing, or other nonsense. Just run to the helicopter to be picked up to complete the mission.
This following trick works under any difficulty setting. In the Cradle, go to the bunker with the computer terminal. Go all of the way to the left of the door and turn around. You should now have your back to the wall, with the staircase directly in front of you and the door directly to your left. Shoot all of the men that walk down the stairs and out of the door. After about ten seconds you will hear an explosion, Trevelyan will start his 'For England..' speech, and objective two will be complete. What happened was Trevelyan had dropped the grenade and forgot to run, thus killing himself. Now go in, destroy the terminal and leave.
Use two different guns simutaneouslyObtain any paired set of guns. Then, hold A and press Z(2). Release A, then press A again. Press Z two or three times to fire while changing weapons. If timed correctly, the weapon being fired will be paired with another weapon creating a mixed set.
Hidden gunsLocate the two boxes stacked on top of each other immediately before the first door on the left in the train level. Destroy them to collect a RC-P90 when playing under the Agent difficulty level. A DD44 will appear if playing under the Secret Agent difficulty level.
There are crates located near the 'bunker' on the Dam level that also contain guns. Go to the switch, turn around, and shoot at the boxes directly in front of Bond.
Locate the control room with the master console in the Caverns level. Defeat all the enemies, then go all the way to the right to find two boxes. Shoot the box on the right, and another box will fall out. Keep destroying the boxes until two computers fall out. Each contains an AR30.
Silenced PP7sThere is a set of two silenced PP7s on the second bunker level. There is a guard with a safe key in the room with the two double doors. Go to the room with the safe to find the two guns and a GoldenEye operating manual.
Return into the ventsBegin game play in the Facility level in multi-player mode. Enable turbo mode and face the door. Press C-Left immediately after jumping on the toilet to pop back up into the vents. Note: Another way to accomplish this without turbo mode is to hold L + C-Right + Analog-stick Left + Z.
Bottomless pitFirst, earn the Bunker level for multi-player mode. Start a multi-player game at the bunker with grenade launchers, mines (any type), or any other type of explosive weapon. Take the explosive weapon outside the bunker. Move in the opposite direction from the bunker's entrance. You should come to an invisible black wall. Look down and toss any type of explosive. The explosive never hit bottom.
Extra time on Train levelAn additional twenty seconds can be added to your time on this level under the 00 Agent difficulty setting by killing Xenia. Run in the room and position yourself in a diagonal line with General Ourimorv and Xenia. Shoot Ourimorv and keep firing as he dies to quickly kill Xenia.
Destroy the Egyptian level trap gunsThe automatic trap guns on the Egyptian level are not indestructible; they can be blown up with explosive weapons.
Kill Baron Samedi permanentlyKill Baron Samedi two times with the golden gun, then find him a third time. Shoot him and change the controller type to 'Domino'. As the game is ending, continuously press the Z on controller two very quickly. Keep hitting the button during the ending sequence and you will be able to shoot Baron Samedi in the head with the golden gun. Note: This trick works better when a turbo controller is plugged into port two.
Find the tankBegin a game on the Runway level (Level 3). Go outside, then move all the way to the right. The tank is located around that corner.
Ride the tankBond can drive the T-54 tank by climbing aboard and pressing B on the tower. Use the Analog-stick to steer, and switch to tank rounds to shoot targets.
Tank cruise controlGet into a tank and start driving. While driving, switch to the tank cannon. Reach the desired speed, then hold down the aim button (R by default), and release the Analog-stick. The tank will now drive in a straight line by itself.
Another guard towerBegin a game on the Dam level (Level 1). Go to the middle (second) tower on the dam. Use your sniper rifle at maximum magnification to look the opposite way that you will bungee jump to find another tower across the water. This tower was going to be used in the game but was only left in for viewing.
Dancing charactersBegin a multiplayer match. Have both players face each other within sight. Have one player stare at the other player while the other player looks straight at the ground. (It will appear as if the other player is staring at his or her toes.) Then, have the character that is staring at the ground rapidly tap the 'strafe left' and 'strafe right' buttons. That character's arm will start to swing up and down as if he or she is dancing the Hustle. Have Jaws do this for a particularly funny effect.
Temporarily disable opponent's auto-aimDisarm yourself during a multi-player game by selecting Down until no weapons are held. Your opponent's auto-aim will not function, making it very difficult for your character to be shot. This trick is especially useful when you want to make a quick getaway to grab more power-ups and don't want to face a better-equipped player.
Invisible flagBegin a game of 'Flag Tag' in multi-player mode. Find the flag, but do not pick it up. Instead, scroll through your weapons until your characcter is unarmed. Hold Fire and pick up the flag. The flag will now be invisible, and your character can kill the other players in the game. Note: Releasing Fire or scrolling the weapons will end this trick.
Destroying cameras easilyCameras can be destroyed with a single shot from any gun if they are hit directly in the lens.
Shoot during ending sequenceSet the game controls to 'Domino' and complete a level. Then, press Z on controller two to fire whatever Bond is holding during the current scene. Natalya may also be shot at the end of some levels.
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GoldenEye 007 | Table of Contents | Walkthrough
Table of Contents
St. Petersburg
Cuba
Teotihuaca'n
After effects portable free download. In a system with 136GB of RAM, Adobe claims you can preview as much as 37 seconds of 4K footage, although our test workstation’s 6GB wasn’t enough to try this out. AVC-Intra, RED, and DSLR content can be imported and used natively. The AVC-Intra support includes 50Mbits/sec and 100Mbits/sec variants, and with RED footage you gain direct access to raw sensor data. This will provide a significant workflow boost, and help After Effects to win even more friends in the world of film production.Complementing the expanded RAM capabilities is integrated memory management, where you can allocate how RAM is apportioned between the Adobe apps running on your system, and how much is left for other software. You can also enable background multi-processing, giving each core its own memory segment, although this is only advisable when there’s lots of RAM available, as it reduces the overall total available when previewing.Another benefit of sharing the same underlying playback engine as Premiere Pro CS5 is that format support mirrors the more mainstream editor, so includes virtually all of the latest types of footage.
el-Saghira
The controls have different schemes that can be changed from the Controls menu in the pause screen, so you can choose one to suit your liking.
Control | 1.1 Honey | 1.2 Solitaire | 1.3 Kissy | 1.4 Goodnight | |
---|---|---|---|---|---|
Aim with Crosshair/Move | Aim with Crosshair/Look | Aim with Crosshair/Move | Aim with Crosshair/Look | ||
Fire | Fire | Aim | Aim | ||
Reload/Action | Reload/Action | Reload/Action | Reload/Action | ||
Change weapon | Change weapon | Fire | Fire | ||
or | Crosshair Aim | Crosshair Aim | Change Weapon | Change Weapon | |
and | Strafe Left and Right | Strafe Left and Right | Strafe Left and Right | Strafe Left and Right | |
and | Look Up and Down | Move forward and back | Look Up and Down | Move forward and back | |
Same as C buttons | Same as C buttons | Same as C buttons | Same as C buttons | ||
Menu/Pause | Menu/Pause | Menu/Pause | Menu/Pause | ||
Control | 2.1 Plenty | 2.2 Galore | 2.3 Domino | 2.4 Goodhead | |
Controller 1 | Aim with Crosshair/Move | Aim with Crosshair/Look | Aim with Crosshair/Move | Aim with Crosshair/Look | |
Fire | Fire | Aim | Aim | ||
Controller 2 | Strafe/Look | Strafe/Move | Strafe/Look | Strafe/Move | |
Aim | Aim | Fire | Fire | ||
Either | Reload/Action | Reload/Action | Reload/Action | Reload/Action | |
Change weapon | Change weapon | Change weapon | Change weapon | ||
Menu/Pause | Menu/Pause | Menu/Pause | Menu/Pause | ||
Unused | Unused | Unused | Unused |
[Go to top]← GoldenEye 007 | Controls | Walkthrough →
Retrieved from 'https://strategywiki.org/w/index.php?title=GoldenEye_007/Controls&oldid=824345'
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for GoldenEye 007 for Nintendo 64. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
Invincibility[edit]
You need release all the buttons in the sequence simultaneously before inputting the next sequence. Enter the code during the game; press start and enter:
L + Down
R + C-Right
R + C-Up
L + Right
L + C-Down
R + C-Up
L + Rigth
R + Down
L + Left
L + R + C-Right
R + C-Right
R + C-Up
L + Right
L + C-Down
R + C-Up
L + Rigth
R + Down
L + Left
L + R + C-Right
Aztec Bonus Level[edit]
Go to mission select sreen and press:
- L+R+UP
- L+R+C-RIGHT
- L+DOWN
- R+RIGHT
- R+UP
- L+DOWN
- L+LEFT
- L+C-RIGHT
- L+R+C-RIGHT
- L+LEFT
All Levels[edit]
These codes are done in the mission select screen:<p>Unlock Facility<p>L Button + R Button + C-Up
R Button + C-Left
L Button + Left
R Button + C-Up
L Button + Left
R Button + C-Down
L Button + C-Right
R Button + Right
L Button + R Button + C-Up
L Button + Right
R Button + C-Left
L Button + Left
R Button + C-Up
L Button + Left
R Button + C-Down
L Button + C-Right
R Button + Right
L Button + R Button + C-Up
L Button + Right
<p>Unlock Runway<p>L Button + R Button + Left
R Button + Left
L Button + C-Up
L Button + Left
R Button + C-Up
R Button + C-Down
R Button +C-Right
R Button + Right
L Button + Down
R Button + C-Left
<p>Unlock Surface I<p>R Button + C-Left
L Button + R Button + C-Up
L Button + Left
R Button + Up
R Button + Left
L Button + Up
R Button + C-Down
L Button + Right
L Button +C-Right
L Button + R Button + Down
<p>Unlock Bunker I<p>L Button + C-Down
R Button + Right
L Button + C-Right
R Button + C-Left
L Button + C-Down
L Button + R Button + Left
L Button + C-Right
L Button + R Button + Up
R Button + C-Right
L Button + Up
<p>Unlock Silo<p>L Button + Up
R Button + C-Down
L Button + Left
R Button + Down
L Button + C-Left
L Button + R Button + C-Right
L Button + C-Up
R Button + Right
R Button + Right
R Button +C-Right
<p>Unlock Frigate<p>R Button + C-Up
L Button + Down
R Button + C-Right
L Button + Left
L Button + R Button + Up
L Button + R Button + C-Down
R Button + C-Right
R Button + Up
L Button + R Button + C-Down
R Button + Up
<p>Unlock Surface 2<p>L Button + C-Down
L Button + R Button + C-Right
R Button + C-Right
R Button + C-Up
R Button + C-Left
L Button + Right
L Button + R Button + C-Up
L Button + C-Up
L Button + R Button + Down
L Button + C-Right
<p>Unlock Bunker 2<p>L Button + Down
R Button + Down
L Button + R Button + C-Up
L Button + Left
L Button + R Button + Right
L Button + C-Left
R Button + Right
L Button + C-Up
L Button + Left
L Button + C-Down
<p>Unlock Statue<p>L Button + R Button + C-Down
L Button + R Button + C-Down
L Button + Right
L Button + R Button + Left
R Button + Left
R Button + C-Right
L Button + R Button + Left
R Button + C-Up
R Button + C-Down
R Button + Right
L Button + R Button + C-Right
R Button + C-Right
R Button + C-Up
R Button + C-Left
L Button + Right
L Button + R Button + C-Up
L Button + C-Up
L Button + R Button + Down
L Button + C-Right
<p>Unlock Bunker 2<p>L Button + Down
R Button + Down
L Button + R Button + C-Up
L Button + Left
L Button + R Button + Right
L Button + C-Left
R Button + Right
L Button + C-Up
L Button + Left
L Button + C-Down
<p>Unlock Statue<p>L Button + R Button + C-Down
L Button + R Button + C-Down
L Button + Right
L Button + R Button + Left
R Button + Left
R Button + C-Right
L Button + R Button + Left
R Button + C-Up
R Button + C-Down
R Button + Right
<p>R Button + Left
L Button + R Button + Up
L Button + R Button + C-Down
R Button + Left
L Button + R Button + C-Right
L Button + Left
L Button + R Button + Right
L Button + R Button + C-Down
L Button + Up
R Button + C-Down
L Button + R Button + Up
L Button + R Button + C-Down
R Button + Left
L Button + R Button + C-Right
L Button + Left
L Button + R Button + Right
L Button + R Button + C-Down
L Button + Up
R Button + C-Down
<p>L Button + R Button + C-Left
L Button + C-Right
L Button + Up
L Button + R Button + C-Down
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + C-Down
R Button + C-Up
L Button + Down
L Button + C-Right
L Button + Up
L Button + R Button + C-Down
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + C-Down
R Button + C-Up
L Button + Down
<p>Unlock Depot<p>L Button + Down
L Button + Down
R Button + C-Down
L Button + C-Right
L Button + R Button + Right
R Button + C-Left
L Button + Down
L Button + C-Left
L Button + C-Right
L Button + Up
L Button + Down
R Button + C-Down
L Button + C-Right
L Button + R Button + Right
R Button + C-Left
L Button + Down
L Button + C-Left
L Button + C-Right
L Button + Up
<p>Unlock Train<p>R Button + Left
R Button + C-Down
R Button + C-Right
L Button + R Button + Left
L Button + Right
R Button + C-Down
L Button + Left
L Button + R Button + C-Left
L Button + Up
L Button + C-Up
R Button + C-Down
R Button + C-Right
L Button + R Button + Left
L Button + Right
R Button + C-Down
L Button + Left
L Button + R Button + C-Left
L Button + Up
L Button + C-Up
<p>Unlock Jungle<p>R Button + C-Down
R Button + Left
L Button + R Button + Up
R Button + Right
R Button + Down
R Button + Down
R Button + Up
R Button + C-Left
R Button + C-Up
L Button + R Button + Left
<p>Unlock Control Center<p>L Button + C-Down
R Button + Down
L Button + Right
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + Left
R Button + C-Up
R Button + Left
L Button + R Button + C-Up
R Button + Left
L Button + R Button + Up
R Button + Right
R Button + Down
R Button + Down
R Button + Up
R Button + C-Left
R Button + C-Up
L Button + R Button + Left
<p>Unlock Control Center<p>L Button + C-Down
R Button + Down
L Button + Right
R Button + C-Right
R Button + C-Down
R Button + Left
R Button + Left
R Button + C-Up
R Button + Left
L Button + R Button + C-Up
<p>L Button + Down
R Button + C-Down
L Button + R Button + Up
L Button + Right
R Button + C-Up
R Button + C-Left
R Button + Up
L Button + C-Left
L Button + Up
R Button + C-Left
R Button + C-Down
L Button + R Button + Up
L Button + Right
R Button + C-Up
R Button + C-Left
R Button + Up
L Button + C-Left
L Button + Up
R Button + C-Left
Unlock Cradle<p>L Button + R Button + C-Up
L Button + Left
R Button + Down
L Button + Down
L Button + C-Up
L Button + Down
R Button + Right
R Button + C-Up
L Button + C-Left
R Button + Right
L Button + Left
R Button + Down
L Button + Down
L Button + C-Up
L Button + Down
R Button + Right
R Button + C-Up
L Button + C-Left
R Button + Right
Use a Weapon in Flag Tag[edit]
Start a game of Flag Tag with Sniper Rifles as the weapon. Just before you pick up the flag, switch to the butt of the sniper rifle, then hold the ATTACK button as you run over the flag. As long as you don't release it you'll be able to attack people while carrying the flag.
Cutscene Gunfire Glitch[edit]
Choose one the 2.x Controls that place the fire button on the right controller. Any bullet weapon will work. As you near the end of a stage, press and hold the fire button until you hear the weapon 'dry click' (it will be out of ammo).
Go ahead and end the level, and as the end of the stage cutscene occurs, you can release the fire button and fire the last weapon Bond was holding. The gun aims dead center. Try this trick on the stage against Baron Samedi (with a Goldne Gun) and permanently shut him up with a single bullet.
Go ahead and end the level, and as the end of the stage cutscene occurs, you can release the fire button and fire the last weapon Bond was holding. The gun aims dead center. Try this trick on the stage against Baron Samedi (with a Goldne Gun) and permanently shut him up with a single bullet.
Get All Guns[edit]
While playing, press:
L + R + DOWNL + C-LeftL + C-RightL + R + C-LeftL + DOWNL + C-DownR + C-LeftL + R + C-RightR + UPL + C-Left
Bond Invisible[edit]
<P>L Button+R Button+C-Left
L Button+R Button+C-Down
L Button+C-Left
R Button+C-Left
R Button+Right
L Button+R Button+Left
L Button+Right
Left
L Button+R Button+C-Left
L Button+Down
L Button+R Button+C-Down
L Button+C-Left
R Button+C-Left
R Button+Right
L Button+R Button+Left
L Button+Right
Left
L Button+R Button+C-Left
L Button+Down
Extra Time in the Train[edit]
In the train, when you reach the last car, stand on the right side so that Ourumov is directly in front of Xenia. Shoot Ourumov and then keep shooting after he falls and try to hit Xenia. If you do hit her, she will say, 'Wait for me Alec, I'm hit.' Alec won't tell you that you've got a minute to escape until you're about half way through with the floor panel, giving you lots of time to finish it. This will also give Natalya more time to find Boris if you're in Secret Agent or 00 Agent Mode.
Floating Weapons[edit]
Start a multiplayer game in the library using any sort of mine. Place your mines on one of the windows or glass walls and shoot the glass. The window will shatter, but the mine will remain in the air, making it harder to see.<p>
Want something fancier? Go to multiplayer and choose remote mines and the bunker stage. When you start, go to the main control room (the room with the huge computer screen) and collect some mines (there are some up the stairs to your right.)<p>
Once that's done, stand under the monitors that are hanging from the ceiling and try to place one mine on each. You don't have to have one on each; just enough to destroy them all. Back off and detonate the mines, go back up to where you found the remote mines before and recollect them. Next, go to the pole-like stucture next to the stairs and try to attach a mine to it. Nothing will happen, but when you back up the mine will be hanging in midair, as will all subsequent mines until you end the game. Have a blast!<p>
Note: This trick also works with throwing knives, grenades, tank shells and the other mines.
Flying Bond[edit]
Enable the TINY BOND code, then go to the bunker. When you are about to exit, crawl (or kneel), then walk back down the stairs. You won't go down the stairs -- instead you'll be floating in midair!<p>
To do this in the Facility, go to the large room where the small gas tanks are. At the entrance there should two doors. Go throuh them and you should be in the room that was described above. Go to the side of the room to your left where to flights of stairs are facing each other. Go up one of them and turn around so that you are facing the other flight of stairs. Then kneel down and slowly walk foward.
Goldeneye 007 N64 Cheats Gamefaqs
Double Trouble[edit]
This trick lets players 2, 3, and 4 play as the same character. Here's what to do:
- Select MULTIPLAYER and choose a 4-player game.
- Choose the character you wish to multiply as player 4. Don't start the game!
- Select a 3-player game and set player #3 to the same person you used for #4.
- Now select a 2-player game and set player #2 to the same person you used for #4.
- To finish, choose a 3 or 4-player game and start playing.
<p>If you did it right, players 2, 3 and 4 will be the same person.
Extra Tank Shells[edit]
When you're in a tank, throw a mine, then quickly switch weapons to the tank shells. If you were fast enough you'll gain a shell.
Double Gun Zoom[edit]
To zoom with guns without sniper sights, mix a gun with a weapon that has a sniper sight.
Invisibility in Multiplayer[edit]
During gameplay hit:
- L Button + C-Up
- L Button + R Button + C-Left
- R Button + Up
- L Button + C-Right
- R Button + C-Left
- L Button + Right
- L Button + R Button + C-Left
- L Button + C-Right
- L Button + Up
- L Button + R Button + C-Down
Slow Animation[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>L Button + R Button + Left
L Button + R Button + Left
L Button + R Button + Down
L Button + R Button + Left
C-Right
L Button + R Button +Down
L Button + R Button + Down
L Button + Down
C-Left
C-Up
L Button + R Button + Left
L Button + R Button + Down
L Button + R Button + Left
C-Right
L Button + R Button +Down
L Button + R Button + Down
L Button + Down
C-Left
C-Up
Maximum Ammunition (not infinite)[edit]
During gameplay hit:
- L Button + R Button + C-Right
- R Button + Up
- R Button + Down
- R Button + Down
- L Button + R Button + C-Right
- L Button + R Button + Left
- R Button + Down
- R Button + Up
- L Button + R Button + C-Right
- R Button + Left
Gold PP7 Cheat[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>L Button + R Button + Right
L Button + R Button + Down
L Button + Up
L Button + R Button + Down
C-Up
R Button + Up
L Button + R Button + Right
L Button + Left
Down
L Button + C-Down
L Button + R Button + Down
L Button + Up
L Button + R Button + Down
C-Up
R Button + Up
L Button + R Button + Right
L Button + Left
Down
L Button + C-Down
Line Mode[edit]
During gameplay hit:
- R Button + C-Down
- L Button + R Button + Down
- L Button + Right
- R Button + C-Up
- L Button + R Button + C-Right
- R Button + Up
- L Button + Down
- L Button + Right
- R Button + C-Left
- R Button + C-Up
Tiny Bond[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>L Button + R Button + Down
R Button + Down
L Button + C-Down
Left
R Button + C-Left
L Button + R Button + C-Down
Right
Down
R Button + C-Down
R Button + Right
R Button + Down
L Button + C-Down
Left
R Button + C-Left
L Button + R Button + C-Down
Right
Down
R Button + C-Down
R Button + Right
Silver PP7[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>L Button + Left
L Button + R Button + Up
L Button + Right
L Button + R Button + Up
L Button + R Button + C-Left
L Button + R Button + Left
L Button + R Button + Down
C-Down
L Button + R Button + Right
L Button + R Button + Left
L Button + R Button + Up
L Button + Right
L Button + R Button + Up
L Button + R Button + C-Left
L Button + R Button + Left
L Button + R Button + Down
C-Down
L Button + R Button + Right
L Button + R Button + Left
No Radar Cheat in Multi-player[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>R Button + Up
C-Down
C-Left
C-Up
L Button + Down
R Button + Up
C-Left
Right
R Button + Left
R Button + Right
C-Down
C-Left
C-Up
L Button + Down
R Button + Up
C-Left
Right
R Button + Left
R Button + Right
Turbo Mode[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>L Button + Down
L Button + C-Down
L Button + R Button + Up
R Button + C-Down
Left
R Button + Down
L Button + C-Down
Up
R Button + Down
L Button + Right
L Button + C-Down
L Button + R Button + Up
R Button + C-Down
Left
R Button + Down
L Button + C-Down
Up
R Button + Down
L Button + Right
Paintball[edit]
Go to the cheat menu and enter this code. You will hear a sound. When you exit, then re-enter the menu, the code will be there.<p>R Button + Right
L Button + R Button + C-Left
L Button + Up
R Button + C-Down
L Button + C-Down
L Button + R Button + C-Down
L Button + R Button + Up
L Button + C-Down
L Button + R Button + C-Left
L Button + Up
R Button + C-Down
L Button + C-Down
L Button + R Button + C-Down
L Button + R Button + Up
L Button + C-Down
Cheat Options[edit]
GoldenEye 007 has a built-in Cheat Options menu with nearly two dozen codes that are automatically activated when you meet certain objectives. These codes can only be accessed by completing certain levels in the times shown below.<p>
For example, to enable Paintball Mode you must beat Level 1 in 2 minutes and 40 seconds or less at the Secret Agent difficulty.
<p>
Level | Cheat | Difficulty | Time |
---|---|---|---|
Level 1: Dam | Paintball Mode | Secret Agent | 2:40 |
Level 2: Facility | Invincibility | 00 Agent | 2:05 |
Level 3: Runway | DK (Big Head) | Agent | 5:00 |
Level 4: Surface 1 | 2x Grenade Launcher | Secret Agent | 3:30 |
Level 5: Bunker 1 | Rocket Launcher | 00 Agent | 4:00 |
Level 6: Silo | Turbo Mode | Agent | 3:00 |
Level 7: Frigate | No Radar (Multi) | Secret Agent | 4:30 |
Level 8: Surface 2 | Tiny Bond | 00 Agent | 4:15 |
Level 9: Bunker 2 | 2x Throwing Knives | Agent | 1:30 |
Level 10: Statue | Fast Animation | Secret Agent | 3:15 |
Level 11: Archives | Invisibility | 00 Agent | 1:20 |
Level 12: Streets | Enemy Rockets | Agent | 1:45 |
Level 13: Depot | Slow Animation | Secret Agent | 1:30 |
Level 14: Train | Silver PP7 | 00 Agent | 5:25 |
Level 15: Jungle | 2x Hunting Knives | Agent | 3:45 |
Level 16: Control | Infinite Ammo | Secret Agent | 10:00 |
Level 17: Caverns | 2x RC-P90s | 00 Agent | 9:30 |
Level 18: Cradle | Gold PP7 | Agent | 2:15 |
Level 19: Aztec | 2x Lasers | Secret Agent | 9:00 |
Level 20: Egyptian | All Guns | 00 Agent | 6:00 |
Run Faster[edit]
Want to run faster in GoldenEye? No problem: when you run diagonally (e.g hold 2-C-buttons at once and look 40 degrees to the right/left) you run faster. It's just the thing to shave off those extra seconds for those time-activated cheats.
Bonus Characters in Multiplayer Mode[edit]
To get even more people in multiplayer mode like the game designers, bike rider, and the terrorist follow the directions below. This code is complicated, but the effect is worth it. You can do this code anywhere, but it's best to do it on the Multi-Player Character Select screen while looking at the last available character (Mishkin or Moonraker Elite.)
<p>
- Hold L + R and press C-Left.
- Hold L and press C-Up.
- Hold L + R and press LEFT on the Control Pad (not the analog stick.)
- Hold L and press RIGHT on the Control Pad.
- Hold R and press DOWN on the Control Pad.
- Hold L + R and press C-Left.
- Hold L and press C-Up.
- Hold L + R and press RIGHT on the Control Pad.
- Hold L + R and press C-Down.
- Hold L and press RIGHT on the Control Pad. If that doesn't work, hold L and press DOWN on the Control Pad.
<p>Note: This code has been confirmed by our staff. If you have trouble then you are either entering it wrong or you have a different version of the game. It may have been removed when GoldenEye 007 was re-released.
Rapid Fire[edit]
Did you know that if you have a slow-firing weapon, like a PP7 or a Magnum, you can get the shots to go faster. All you need to do is fully load your gun, you don't have to, but it gives you more rapid shots, hold Z then after the first fire, hold A (while still holding Z) and your fireing faster!
Fire Two Different Guns[edit]
Get a double weapon and hold the aim button and fire the LEFT gun only. Reload. While it is reloading change your weapon forward and press fire quickly. The two different weapons should fire together and you have a set of different guns.
Invisible Mines[edit]
In multiplayer mode select remote mines. Throw some on an ammo box then pick up the box. The mines appear to be gone but press your watch and .. BOOM!<p>
For a sneakier kill, choose Proximity mines. Find any ammo box and look down at it when you pick it up. Then lay a mine right where the box used to be. In a short time the box will come back covering the mine until someone picks up the box then BOOM!
Bonus Weapons[edit]
For bonus weapons, complete any of the levels below.<P>
- Magnum: Antenna Cradle
- Laser: Aztec Complex
- Golden Gun: Egyptian Temple
Armor in the Streets[edit]
In the 00 Agent version of 'Streets' you can find Armor and a Grenade launcher. Make your way to the building where you meet Valentine. Now take a couple of steps outside, turn left, and head for a broken window. Go inside and you'll find some much needed supplies.
Tank Cruise Control[edit]
On the tank levels (Runway and Streets), you can put your tank on cruise control. Simply push the stick forward a bit to move the tank forward ever so slowly. Any tank speed will work, but if it's moving slow you can aim easier. With the stick forward,hold down the aiming button and Voila! You can now let go of the gas. the tank will continue to movve forward and you can now swing the turret around and blast away!!!
Throwing Knives[edit]
The throwing knives mentioned in the manual are hidden in Bunker 2. When you start the level, use the magnetic watch to get the cell key. After you've escaped your cell and killed the guard, look for a framed hole to the right of your jail cell. Use the magnetic watch on the hole to retrieve the knives.
Shoot Tank Shells From Your Head[edit]
This glitch will only work in the tank levels (Streets or Runway). You also need to switch the infinite ammo code on. Go to the tank and climb on top. Switch your weapon to the one immediately before the tank shells. Then, while switching to the tank shells, jump off the tank. If you did it right, Bond's weapon will still be switched to tank shells.
Movie Cover[edit]
To see the movie cover of goldeneye, go to the bunker 2. When you get the CCVV tape, hit START and go down your list of stuff until you come to the tape. Push START twice. This time on your watch should be a picture of GoldenEye the movie!
Floating Players[edit]
In Multiplayer Mode, choose Facility and start the game. See if anyone has started in the ventilation shaft. If they haven't, kill someone until they do. Have another player go to the stall with the ventilation shaft above it, walk in, and look up. Now the player in the ventilation shaft should go to the hole over the stall and move slowly towards it until his view zooms down. The player in the stall should be able to see the other player directly above him, floating in midair!
Golden Gun Room[edit]
When you enter the Golden Gun room on the Egyptian level, do this. Step on the first lit block, then go Left 2, Up 2, Right 3, Up 2, Left 1, Up 1, Left 1, Up 2, and Right 1. After you get to the case in the middle of the room the bullet proof glass lowers and you can pick up the Golden Gun and some ammo. If you look down it makes the whole process easier.
Hidden Weapons on the Train[edit]
Kill everybody in the first car. Walk towards the brake levers and you'll find two crates. Shoot them to reveal an RC-P90 or DD4 which will make your job MUCH easier.
Mad Scientists[edit]
To get a scientist angry in Secret Agent or 007 Mode, shoot him twice but try not to kill him. If you can do this he will pull out a DD4 and some of them even have hand grenades!<p>
Note: This trick is a lot easier if you do this on 007 mode and set the enemy health to 1000.
More Ammo in Multiplayer Mode[edit]
Start any level in Multiplayer mode. When you get a weapon go find an ammo box and shoot it until it splits in two. This will not work on all the boxes and with explosives.
Flaming Bond[edit]
This code requires that you have the invincibility cheat. Go to the Silo level with invincible Bond on. Select the plastique explosives from your watch and throw it on the wall. Now, shoot the explosives with your gun. Wherever you run, the explosions will follow you and kill everything in your path.
Get Back in the Vent[edit]
To get back in the vent in the Facility, stand on the toilet that is under the vent. Then hold Left C until your player ducks, then press and hold R, and left on the control stick. When your player returns to the vent, release C and R and press forward on the control stick.<p>
Goldeneye 007 N64 Cheats Codes
This can be used in Mission Mode and in multiplayer. If you are using proximity mines in multiplayer, plant some in the vent. If someone starts up there, they won't be able to escape without being killed!
<p>NOTE: This trick must be performed with tall players.
Double Assault Rifles[edit]
In the caverns stage, there is a box in the right corner of the room where you contact Jack Wade. If you shoot this box then a smaller one inside of it appears. Keep shooting the smaller boxes until you see two monitors. If you shoot the monitors they each give you an Assault Rifle. Now you have two AR33s, making your shooting ablity twice as powerful!
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Nearly two decades ago, GoldenEye 007 was released for the Nintendo 64 and proved that first-person shooters were a commercially-viable genre in the console market. Along with the original Doom, GoldenEye 007 paved the way for the popular FPS games of the modern era. Receiving universally positive reviews, the game was the third best-selling title for the N64 console, just behind Super Mario 64 and Mario Kart 64, and cemented Rare as a juggernaut developer.
Though heavily lacking in graphics and enemy A.I. compared to the shooters of today, GoldenEye 007 still features brilliant controls and gameplay. It is hard to believe that it was created by an extremely inexperienced team, where only two out of the ten developers had experience working on video games. Luckily, the initial plans of making the game a 2D platformer or a Virtua Cop-style on-rail shooter fell through, and director/producer Martin Hollis decided to make a 3D shooting game for the Nintendo 64. All of these decisions coalesced to form one of the greatest games of all-time.
I remember playing GoldenEye 007 after school, intrigued by how the various in-game cheats created a terrific and dynamic experience with each playthrough. As a twenty-year-old game, it is filled with glitches, but also loaded with Easter eggs and hidden coding left by the developers at Rare. Thankfully, in the age of data mining and endless internet research, there are many awesome things you could do in GoldenEye 007 that you never knew about when you first played it in the ‘90s. Here are fifteen things you had no idea you could do.
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15 Two Controllers Are Better Than One
Out of the eight available controller configurations, half of them require the usage of dual controllers, but very few gamers actually utilized them. Each setting features the names of previous Bond-girls, and the dual-controller settings are given the names of Plenty, Galore, Domino, and Goodhead. Dual controller styles function the same way dual analog sticks work in modern console gaming, where the controller 1 handles linear motions and controller 2 deals with rotational motions. Intentionally or unintentionally, the usage of dual controllers allowed players to fire the weapons during the end-of-level cutscenes, which would be impossible with single-controller play. If you never used the two-controller setup, it adds a totally new and modern spin on an otherwise great game. Also, it allows you to achieve the following…
14 Kill Baron Samedi For Good
Based on the Loa of the dead in Haitian Voodoo, Baron Samedi might be the only supernatural character in all of Bond fiction, as he cheated death on multiple occasions in “Live and Let Die.” In one of the optional, unlockable missions called Egyptian, Samedi appears as the final boss of the game. Bond must retrieve Francisco Scaramanga’s famed Golden Gun, which allows for a 1-shot kill, to defeat him, with the kicker being that he must be killed three separate times on the level. After the third kill, Bond walks off victorious in a cutscene, but Samedi reappears on camera and laughs at the player, meaning Bond didn’t finish the job. However, Samedi can be killed the fourth-and-final time during the cutscene. Proximity mines can be laid where Samedi walks through in the ending and will detonate, killing him in the process. If the dual controller setting Domino is used, the player can fire during the cutscene and kill Samedi.
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13 Get The Paintbrush
The Paintbrush is a glitch that is activated when the player enters melee state, picks up a sniper rifle, and quickly cycles back to melee state. For some unknown reason, the resulting weapon is actually Bond’s forearm that is severed from his body and looks frighteningly similar to a giant paintbrush that can be used to paint the town red. It functions the same as the sniper rifle as a melee weapon. The only level this could be achieved in without any cheats in the mission campaign is on the first level, Dam. The glitch can be activated in multiplayer, at any time. As soon as Bond changes weapons, the glitch is deactivated and the paintbrush cannot be accessed again for the rest of the level.
12 Tank, James Tank
Have you ever wanted to be a human tank or possess the ability to fire tank shells at unsuspecting enemies? This is actually possible in GoldenEye. There are two levels where Bond drives a tank, Runway and Streets. If the “Infinite Ammo” cheat is activated in the cheats menu, the player can fire tank shells without being in the tank. By getting into a tank and cycling to the weapon before the tank shells, the player can press the A followed by the B+Z buttons. Essentially, this will trick the game into thinking that Bond is still driving the tank with the tank shells weapon activate. Bond can go around the level firing tank shells from an unknown location from his body. Some people will probably assume that he fires him from his buttocks, but this is unverified.
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11 Go To The Island
One of the most well-known Easter eggs is located on the first mission of the game, Dam. As James Bond makes his way to exit of Byelomorye Dam by bungee-jumping off the platform, the docks located on the opposite side yields an interesting secret. With the use of the sniper scope, gamers can see there is an island located across the water that is only accessible by boat. Since there is an unusable boat located at the docks, it led people to speculate that it was part of his mission to travel to the island. By using a cheating software like Gameshark and activating “No Clipping,” you can visit the island, which consists of a non-functioning turret and one lookout tower. Likely, this was where Bond acquired an item to finish his objectives, like a piton gun or a bungee cord.
10 Play On The ZX Spectrum Emulator
Nearly twenty years of killing Soviet soldiers and mercenaries from a worldwide crime syndicate went by without any gamers realizing there was a ZX Emulator lying underneath GoldenEye’s fragging goodness. Indeed, Rare decided to leave their side project of testing the emulation capabilities of the N64 embedded within the coding and disabled it rather than deleting it, entirely. The simplest method of accessing the ZX Spectrum emulator and its pack of ten games is by utilizing a Nintendo 64 emulator and activating a fan-developed patch. All of the games were made during the ‘80s when Rare was developing under the Ultimate Play The Game banner. Other than just novelty value, it doesn’t add anything additional to the actual game, but does act as a nice glimpse into the company’s past.
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9 Three-Handed Monster
The weapon-cycling glitch is one method to get Bond to hold two different weapons, much like Xenia Onatopp does as an enemy in the Jungle level with an RC-P30 and a Grenade Launcher. By activating the “All Guns” cheat in the menu, Bond can wield a Watch Laser and Moonraker Laser at the same time. Since using the Watch Laser always requires two hands, this essentially means that the Moonraker Laser is held by his third hand. By fooling the game once again with the weapon cycling trick, the correct sequence of button presses allows for this glitch to be used. Though the cycling trick works on any weapon in the game, this combination is probably the silliest incarnation, because Bond has three arms. Now, queue the jokes about Bond’s three legs.
8 Back Up We Go
In Facility, Bond makes his way to the restroom and into the weapons facility via the vent, but once he drops out of it, he cannot go back into it. Or so it would seem. As one of the oldest-known tricks in the game, this feat can be achieved by using the default controller setting. First, have Bond step on top of the toilet right below the vent opening, and kneel on top of it. Through a series of inputs requiring the holding of the R-button and C-right, as well as moving the analog stick to the right, Bond can, inexplicably, rotate himself back up inside the vents. Since so many savvy veterans of Goldeneye know of this trick, opponents who use this in multiplayer are easily snuffed out through the usage of various exploding weapons.
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7 Hero Jump, Missed
At the Cradle level, achieving all mission objectives and killing Trevelyan plays a dramatic action cutscene of Bond jumping off the bottom platform of the antenna cradle onto an escaping helicopter. However, if any of the timing cheats are activated, such as “Turbo Mode,” “Fast Animation,” or “Slow Animation,” the moment when Bond makes his hero leap of escape doesn’t synch up to when the helicopter flies off. Variations include Bond flying off wildly into the sky, or the helicopter leaving before Bond jumps. Though this doesn’t add much to the overall gameplay, it stands as one of the more enjoyable moments in the games, and proves that the in-game cheats of the game add tremendous replay value and entertainment beyond other console games, at the time.
6 Depot Trouble
The ending cutscene in the Depot level is filled with glitches if “Slow Animation” is enabled in the cheat menu. As soon as Bond finishes the level by entering the Trevelyan’s train at the end of the depot without first killing the Janus guards, the cutscene will automatically show him shooting the enemies before the train door closes and ends the level. However, if “Slow Animation” is activated, Bond will end up doing several strange things during the cutscene, such as bizarrely shooting up into the ceiling of the train car. If “Tiny Bond” is also turned on, Bond ends up shooting down towards his shoes. Also, if a timed mine is thrown into the train before Bond stepped in, it will force him to go on one knee and shoot into the sky, like the “Transformers the Movie” poster.
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5 The Final Train Car
In the Train level where Bond must save Natalya at gunpoint, just as he kills General Ourumov, Trevelyan lowers the metal barrier cutting the player from the rest of train. With “Turbo Mode” activated, it is possible to the other side of the barrier before the baddies close it. Unfortunately, there isn’t much to the rest of the train, as the developers never intended the player to reach it through normal gameplay. Yet, Rare had the wherewithal to fully complete the rest of the train car, just in case passionate gamers did make it through to the other side. Once on the other side of the barrier, the door to the next train car, or possibly the engine room, is locked; thus, leaving Bond trapped and unable to escape the train.
4 Stuck In The Toilet
Playing multiplayer in the Facility, you can trap another player in the stalls of the restroom. If the opponent happens to go into the stall, the door can be closed behind them, and if the player pushes against it, the person inside cannot escape. This is particularly helpful when an opposing player goes into the stall for ammunition or grenades, and gets locked inside for a comedic moment among friends or to force someone into a rage quit. Other than its humorous value, trapping someone in the toilet stall doesn’t add a lot to the gameplay, but it is fun to try once in a blue moon for some giggles and laughs.
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3 Timed Mine Fun
Carefully-placed timed mines right before the level ends can alter the forthcoming cutscene. While Bond himself never dies in the cutscene, friendly characters like Natalya or enemies who capture him are not immune to death. Because it happens after the level is completed, it doesn’t alter the status of the objectives. When he is captured at the end Surface 2, Bond can litter the interior with mines before he enters and finishes the level. The resulting explosion kills half of the Soviet soldiers who have him at gunpoint. As he escapes with Natalya in the next level, Bunker 2, Bond can throw timed mines outside of bunker entrance, which will blow up on the helipad and kill her, leaving him unscathed. Trying to find the right method for an ending cutscenes remains a fun bonus objetive in GoldenEye.
2 Hidden Citadel
A level called Citadel was intended for use as a multiplayer map, and be accessed by using a cheating device. Using the PAL version is probably the easiest way to get to the level. It is unknown if Citadel was meant to be a test level or something the developers never got around to finishing. The player can freely move around the level as the basic structure is complete, but it was not properly programmed, and the graphics lack any finished textures. Also, Citadel does not look similar to any other multiplayer map available in the final release, as it filled with numerous ramps and floors like a map out of Unreal Tournament. Over the years, savvy fans have created renderings of Citadel on fansites like GoldenEye Forever.
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1 Man On Fire
In the Silo level, it is possible to watch the whole place explode if the “Invincibility” cheat is activated in the menu. When Bond sets the plastique in the beginning of Silo, he has a set amount of time before it detonates and destroys everything and everyone in the level. Under normal conditions, if he fails to reach it to the escape elevators before the timer runs out or happens to trigger it with weapons, Bond will set off a huge explosion that engulfs him in flames and results in his death. With invincibility, 007 is able to trigger the plastique and the flames will follow him throughout the level, killing everyone in his path. It is almost like James Bond has superpowers, being able to walk through the fire without any harm done.
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