Need For Speed 2 SE is a Racing video game that was released in April 30, 1997. Today you can easily download Need For Speed 2 SE game for PC from our website.
Developers of this installment are EA Canada Studios, EA Seattle Studios and it was published by Electronic Arts Studios.
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In this product there are two modes, Single Player and Multiplayer, you can easily play this installment online or offline.
How To Download This Game?
To download this game, you need to install IDM Software on your PC because without it, you cannot download this game, so install this software first before downloading this game.
How To Install This Game?
The pattern of installation is a little bit difficult, so we have made an installation video that you can see and install. In case if you don’t want to watch that video, then you can read these instructions.
- Download game by using IDM
- After downloading open folder and extract files with WinRAR
- When extraction is done, open folder and launch setup
- Install the setup file completely
- After installation open folder
- Play and enjoy
- That’s it
This is the exact pattern of installation and I think this is a little bit difficult, this is the reason we have managed an installation video you can watch it on the download page.
System Requirements
Operating System = Windows XP, Vista, 7, 8, 8.1 and Windows 10
CPU = Pentium 4
Processor = 1.8 GHz
RAM = 512 MB
Disk Space = 200 MB Approx
Graphics Card = 64 MB
Keyboard
Mouse
Sound
To download Need For Speed 2 SE for PC, you need to click on this download button…
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Cross-platform wrapper for the Need For Speed™ II SE game with 3D acceleration and TCP protocol!
GIT clone:
Don't forget to update submodules:
OpenGL
- By default OpenGL 2 is used (except Android - it always uses GLES2).
- To use OpenGL 1, add
gl1
argument to compilation script. - To use OpenGL|ES 2, add
gles2
argument to compilation script.
Compile for x86:
Need For Speed 2 Game Download
- To compile the game, you must have:
- GCC or Clang compiler which can generate 32-bit code for x86 (set by
$CC
environment variable), - 32-bit OpenGL devel and drivers,
- 32-bit SDL2 devel.
- Yasm assembler,
- GCC or Clang compiler which can generate 32-bit code for x86 (set by
- On Debian you should add 32-bit architecture and install 32-bit dependencies (run as
root
):
- Edit the
compile_nfs
script, modify what do you want. Compile the game by executing the script - it will automatically generate executable file insideNeed For Speed II SE
directory:./compile_nfs
- native compilation for Unix-like systems (Linux, OS X, ..),./compile_nfs win32
- cross compilation for Windows.
Compile for non-x86 CPUs:
Information:
- This game can run on ARM devices, also on Android. Only 32-bit little-endian CPUs are supported.
- The performance is lower than the original assembly code.
- It can be less stable than assembly code due to possible translation bugs.
Requirements:
- SDL2 (32-bit) and OpenGL (32-bit),
- target must be 32-bit little-endian,
- GCC 4.9 or higher (currently Clang is not supported).
Compilation:
Linux:
- run
./compile_nfs cpp
Android:
- install NDK and SDK (API levels: 14 and 16),
- set environment variables:
ANDROID_NDK_ROOT
andANDROID_HOME
, - create directory path:
src/Android/jni/SDL/include/SDL2
, - download SDL2 sources and create symlinks from SDL2 source directory:
android-project/app/src/main/java/org
tosrc/Android/src/org
,src
tosrc/Android/jni/SDL
,include/*.h
tosrc/Android/jni/SDL/include/SDL2
,
- run
./compile_nfs android
or./compile_nfs android install
Run:
- Copy
fedata
andgamedata
directories from the Need For Speed™ II SE original CD-ROM intoNeed For Speed II SE
directory. - This game needs data from Need For Speed 2 Special Edition, otherwise you'll see a 'MOVIE FILE NOT FOUND' message!
- You can delete unnecessary files, e.g.
fedata/pc/text/text.*
, because TCP version uses new files in root directory. - All files and directories copied from CD-ROM must have small letters on Unix-like systems!!!
- Please use the
Need For Speed II SE/convert_to_lowercase
script if you have UPPERCASE names.
- Please use the
- If you want to change the language, edit
install.win
file and change the first line. Leave4nn
as is and modify only language name. Possible languages are:- english,
- french,
- german,
- italian,
- spanish,
- swedish.
- Run the game.
- The game settings files are located in
~/.nfs2se
(%AppData%.nfs2se
on Windows). At the first run, thenfs2se.conf.template
will be copied there. You can modify the file if you want to configure the game. On Windows, you can useopen_config.bat
to open the config file in notepad. - On Ubuntu 16.04 you can quick start by installing these dependencies:
sudo apt install libgl1-mesa-glx:i386 libxinerama1:i386 libxrandr2:i386
What works:
- Game controllers (reconnected game controllers should be the same),
- Force Feedback (tested on Linux),
- TCP and UDP connection,
- Serial port connection,
- Brightness,
- Sound.
What does not work:
- Modem connection (it will never work again, this feature has been removed from assembly code),
- Force Feedback might not work on Windows due to bugs in SDL2. You can try to enable it in
nfs2se.conf
file (WindowsForceFeedbackDevice).
Function keys in-game
- F1 - toggle rain,
- F2 - car detail,
- F3 - view distance,
- F4 - toggle horizon,
- F5 - toggle HUD (player 1),
- F6 - toggle HUD (player 2),
- F7 - toggle mirror,
- F8 - toggle music,
- F9 - toggle sound effects,
- F10 - brightness,
- F11 - reset car.
Additional information:
- Arch Linux package is available in AUR as
nfs2se-git
. - Compilation on *BSD systems probably needs changes in compilation script (not tested).
- Cockpit view and night driving are unavailable (original 3D-accelerated version doesn't have this), see NFSIISEN repository.
- OpenGL 1.x only: if the game crashes it might not restore the gamma properly. In this case run:
xgamma -gamma 1.0
. - There is Docker based build environment available on GitHub.
Patches:
- This directory contains patch for SDL 2.0.3 (SDL 2.0.4 has already this bugfix). It allows to use all axes in DualShock3 gamepad! You must also modify
nfs2se.conf
file (Joystick0Axes, Joystick0Buttons).- Unfortunately, only main 6 axes in DualShock 3 are accessible since Linux 4.12.